TMPL_129_Vpre.txt Version: 2-byte integer (decimal) Rapport: 2-byte integer (decimal) geometry.x: 2-byte integer (decimal) geometry.y: 2-byte integer (decimal) ActiveScreenColor.red: 2-byte integer (hex) ActiveScreenColor.green: 2-byte integer (hex) ActiveScreenColor.blue: 2-byte integer (hex) buf: (align to 4-byte boundary) InactiveScreenColor.red: 2-byte integer (hex) InactiveScreenColor.green: 2-byte integer (hex) InactiveScreenColor.blue: 2-byte integer (hex) buf: (align to 4-byte boundary) FrameColor.red: 2-byte integer (hex) FrameColor.green: 2-byte integer (hex) FrameColor.blue: 2-byte integer (hex) buf: (align to 4-byte boundary) WindowColor.red: 2-byte integer (hex) WindowColor.green: 2-byte integer (hex) WindowColor.blue: 2-byte integer (hex) buf: (align to 4-byte boundary) FrontWColor.red: 2-byte integer (hex) FrontWColor.green: 2-byte integer (hex) FrontWColor.blue: 2-byte integer (hex) ShowTitles: 1-byte integer (decimal) ShowIcons: 1-byte integer (decimal) DimIcons: 1-byte integer (decimal) Floater: 1-byte integer (decimal) buf: (align to 4-byte boundary) TMPL_128_WLoc.txt x: 2-byte integer (decimal) y: 2-byte integer (decimal)